
Hands-on Godot or Blender classes to make your team self-sufficient, by the hour and only the ones you need.
A 30-minute call and, within 24-72 h, a report with what we would do:
We teach the two tools we work with every day, tailored to what your team needs to be able to do:
Godot (Programming in GDScript, scenes and nodes, physics, user interfaces, exporting to web, mobile and desktop, and performance optimization.)
Blender (Modeling, texturing, rigging and animation, and getting models ready for game engines and the web.)
Built around your projects (Classes revolve around what your team is working on, not a generic syllabus: you learn by solving your own problems.)

Our first commercial game, still in development. Hundreds of people have played it at fairs and events ahead of its launch.

A mobile game of short sessions that keeps gaining players. It is our most downloaded project.

Built in 48 hours, it won the Teruel Global Game Jam for its polish and ambition.

CEEI AragónOur incubator
AraDevPartners
TresLXClientYour team stops relying on tutorials and outside providers for day-to-day work with Godot and Blender.
You pay per hour and per person, so you adjust the number of classes and attendees to what your team needs at any given time.
78% of workers believe their company should train them to work with the latest digital technologies, including AI (Red.es, 2025).
You tell us about your case and we tell you frankly whether we are a fit. Free.
In 30 minutes we see whether we are a fit, what we would do and what it would cost. No commitment.
They are hands-on classes where your team learns to work with Godot or Blender on real cases: from the fundamentals to production workflows, optimization and best practices. They are taught by developers who use these tools every day, adapted to your team's level and to the projects you have on your plate, and billed per hour and per person: you book the classes you need, not a fixed course.
If you would rather have us model or program alongside your team instead of training it, discover our team augmentation .
It trained more than 624 employees through a comprehensive track in innovation, digital transformation and sales development, as part of Compensar's corporate training program.
Godot or Blender, starting level and how many people. We reply within 24-48 h and, after a 30-minute call, send you a written proposal within 48 h.